Last week’s episode ended with S.H.I.E.L.D. tracking another energy anomaly, which they confirmed is a gateway opening. Heavily armed bandits emerged, led by a mysterious figure named Sarge, who arrives in destructive style in a big rig right out of Mad Max. Sarge is a dead ringer (literally?) for someone who died in Agent May’s arms in Tahiti.
By their comments, the bandits have been to many worlds before, and have seen many worlds destroyed. What do they want? Why are they here? Will they leave after they get what they want, or will Earth be destroyed too?
After a small robbery, the camera shows them walking in slo-mo, accompanied by heavy metal guitar riffs. This clichéd approach is overkill and really isn’t necessary…all the black leather and bad attitudes did plenty to communicate they are bad news. It’s the only time I have not liked Bear McCreary’s (Battlestar Galactica, Outlander, The Walking Dead) music choice. His music cues on S.H.I.E.L.D. have been one of my favorite parts of the show, always dramatically symphonic, and even a bit alien when deep space scenes call for it.
Meanwhile, May’s Big Brain recruit is still examining Sarge’s team member who materialized inside a cinderblock wall, trying to figure out who he is and where he’s from. He is a cyborg, with very high tech implants, that include info about who Sarge is and the catastrophic things that happen to worlds that the bandits visit.
The team attempts to foil an even bigger robbery by the bandits, but some surprise high-tech gets in the way. But not before an epic fight scene between May and two of the bandits.
In deep space, an awakened Fitz is hiding from the beings who destroyed the cryo ship he was on. To evade detection, he and his protector Enoch have joined the ragtag crew of a very cool looking freighter. But their relative safety doesn’t last long. Drama and danger seems to follow Fitz wherever he goes.
Not much really happens in this episode to move the storylines along, unfortunately. We do discover what the bandit crew are after, but not why. Fitz’ adventure is interesting and enjoyable, but he isn’t any closer to his goal of getting back into stasis so he can meet his future destiny. We are teased that Sarge might be who he appears to be, but no direct answers are given yet. The entire episode seems to be one long set-up to get May and Sarge together for a brief, last-minute face to face. Here's hoping we get more answers next week.
• a big dude's first brain freeze
• this season’s first look at May’s badass “COME GET SOME” glare
• the uncontrollable urge to play PORTAL
Marvel’s Agents of S.H.I.E.L.D. airs Fridays on ABC.