Writers: Miaka Andolfo and David Goy, Artist: Andrea Broccardo, Colourist: Barbara Nosenzo.
Out in the deep beyond, they charge forward in the submarine, but in order to be invisible, they need to turn off all sonar. Meaning that they also won't have any way to locate Pam either. Paul manages to find the submarine that Pam was on utilising the water molecules to track the pollution levels. They find a number of bodies inside and one of the life pods was gone. Now they need to track where that pod went and why, before the trained soldiers acting on behalf of Eve find them.
Now three issues in, and I feel like it’s been a strange series. It started with an amazing premise. However, issue #1 just overloaded people with information. Then we had a very slow second issue where nothing much happened. This lead me to believe that it was going to slow down and be more of a thrilling adventure with a lot of tension. Will they get to Pam in time before she runs out of air, or changes and dies due to the infection? This third issue jumps ahead very quickly by getting to the submarine within the first few pages. This threw me as I’m not sure how they plan to keep going at such a pace.
So overall in regards to the writing, other than what I’ve already explained above. it’s been ok. It feels like it’s a bit of a waste of a really good premise and then not doing too much with it. This kind of action adventure could have been told inside any scenario. What made this book special to me at the beginning, was how detailed the history was, and how much it had in common with the Bio Shock game.
From an artistic perspective, there are a few panels within this issue that made me question the choices made by Andrea Broccardo. Up until now the art has been pretty good. However one panel (see above) was a shock and it drew me out of the story. Between the head position and the eyes, it wasn’t quite to the standard I would expect from this gifted artist. Compare that to the first picture that I shared. The first picture was a smaller panel and yet there’s more of a presence to it. It perfectly sets the scene and tells you exactly what’s going on. This is where the book excels. The panels underwater or with water featured, I would say are some of the best water effects I’ve seen in a comic to date. Which is why it’s such a shame that there hasn’t been as much of that as I would like. They have set the great story up that involves the degrading of the ocean, and how potent it is for human contact. That’s where you would get the most drama. That’s where the suspense would be: do they have enough air to get to where they need to go? They have to be careful, as one tear in a suit, and not only can they drown, but they can start to get growths and eventually die, if they don’t drown first.
Despite these issues that I have with the story, I’m still invested in the characters and the overall premise. I hope that there’s something more to it, other than a generic action-adventure to find someone who’s missing. If that was it, it would seem like such a missed opportunity. However, I will keep going and hope that there is a pay-off that is worthy of the story.
Deep Beyond # 3 from Image Comics will be released on 7th April from your local comic shop as well as comixology